Yeah, as a Magic: the Gathering player, I am blessed that Scryfall lets you include, exclude, sort by and filter on properties. This game could use that, for all interfaces that involve magimins; brewing and shopping, at least. But also gardening!! I don't think of it as a "skill issue"; i seems s a waste of time to have to look through the ingredients for properties. It's not obvious to me what they're sorted by in the first place. I don't know what state the game is in at the time of writing, but from what I've seen, fixing some smaller bugs in the UIs and adding quality-of-life stuff like ordering, filtering and maybe even excluding, would improve the experience a lot. The adding of properties shouldn't even be all that difficult; it's all part of efficiently storing and navigating data anyway. And part of assignments in every programming class ;-; The game looks great! I just hope it has gotten or will get that extra polish soon. I am considering buying it, and I'd prefer as smooth an experience as possible 😀 No reason it shouldn't be a joy to play!
Fun little tip for Potionomics:
Remember ABBA
Always
Be
Brewing
Asshole
YESSSS! As per 22nd of November 2022 they've added sorting and filtering! I see it on Steam! Oh man oh man, the devs are really working on the game 😀
Yeah, as a Magic: the Gathering player, I am blessed that Scryfall lets you include, exclude, sort by and filter on properties. This game could use that, for all interfaces that involve magimins; brewing and shopping, at least. But also gardening!! I don't think of it as a "skill issue"; i seems s a waste of time to have to look through the ingredients for properties. It's not obvious to me what they're sorted by in the first place.
I don't know what state the game is in at the time of writing, but from what I've seen, fixing some smaller bugs in the UIs and adding quality-of-life stuff like ordering, filtering and maybe even excluding, would improve the experience a lot. The adding of properties shouldn't even be all that difficult; it's all part of efficiently storing and navigating data anyway. And part of assignments in every programming class ;-;
The game looks great! I just hope it has gotten or will get that extra polish soon. I am considering buying it, and I'd prefer as smooth an experience as possible 😀 No reason it shouldn't be a joy to play!
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